Hello! My name is Johan Handin and I'm a 3D-Artist with a broad range of skills. I'm currently working as a teacher in 3D Graphics, Animation and Game Development among other areas.
As a friend and a coworker I take initiative and direct the situation if needed, but I'm always flexible and communicative so every voice is heard. I'm social, open-minded, creative and want to get the job done and have a good time doing it.
My main and strongest skill is environment art. From Procedural Shaders, modeling assets and applying them into the Engine. But I'm also experienced in modeling/texturing/rigging and animating characters.
I live in Gothenburg- Sweden and work in Kungsbacka.
2016-Current Teacher in Game Art, 3D Graphics, Graphic Design, Animation and Game Development at LBS Kungsbacka
Subjects: Digital Creations 1&2, Animation 1&2, Aesthetic Communication, Design & Design Modells.
Modeling- Texturing- Rigging- Animation for Characters and Environments.
Management- Planning- Communication- Design- and Development for Games and other Digital Projects/Products.
As well as Pixelart- Concept Art and Graphic Design.
2015-2016 Intern at RigidSoft
RigidSoft is a small game studio in Stockholm, Sweden. I worked on the game "Lifeless". Nov(2015) - May(2016).
2014-2016 Game artist student at PlaygroundSquad. Degree in entertainment and game development.
A vocational university in Falun, Sweden. Here I have gained experience from personal tasks as well as game projects in teams.
Free standing courses
2022 - 3D Data and Visualization in Archaeology and Cultural Heritage Management 15hp, Gothenburg University.
2021 - 3D Game Development 7.5hp, University West.
2021 - Fundamentals of Substance for Environment Art, CGMA
2020 - 2D Animation 7.5hp, Uppsala University.
2020 - Digital Images 7.5hp, Umeå University.
2020 - Programming in C# 7.5hp, Malmö University.
2016 - Web technology: Web Development 9hp, Kristianstad University.
2011-2014 Game artist student at LBS Kungsbacka
An upper secondary school in Kungsbacka, Sweden. There I learned the basics in 3D and 2D game art.
Johan Handin
Mobile: +46 (0) 730 279 332
Email: j.m.handin@gmail.com
Knowledge in following programs:
Maya
Zbrush
Mudbox
Substance Painter
Substance Designer
Unity
Unreal
GitHub
Photoshop
Adobe Animate
Adobe Dimension
Affinty Photos
I speak/read/write English and Swedish.
Got drivers license.