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Johan Handin

3D ARTIST

  • Portfolio
  • RESUMÉ

About me

Hello! My name is Johan Handin and I'm a 3D-Artist with a broad range of skills. I'm currently working as a teacher in 3D Graphics, Animation and Game Development among other areas.

As a friend and a coworker I take initiative and direct the situation if needed, but I'm always flexible and communicative so every voice is heard. I'm social, open-minded, creative and want to get the job done and have a good time doing it.

My main and strongest skill is environment art. From Procedural Shaders, modeling assets and applying them into the Engine. But I'm also experienced in modeling/texturing/rigging and animating characters.

I live in Gothenburg- Sweden and work in Kungsbacka.

Jobb, Education and Experience

  • 2016-Current Teacher in Game Art, 3D Graphics, Graphic Design, Animation and Game Development at LBS Kungsbacka

    • Subjects: Digital Creations 1&2, Animation 1&2, Aesthetic Communication, Design & Design Modells.

      • Modeling- Texturing- Rigging- Animation for Characters and Environments.

      • Management- Planning- Communication- Design- and Development for Games and other Digital Projects/Products.

      • As well as Pixelart- Concept Art and Graphic Design.

  • 2015-2016 Intern at RigidSoft

    • RigidSoft is a small game studio in Stockholm, Sweden. I worked on the game "Lifeless". Nov(2015) - May(2016).

  • 2014-2016 Game artist student at PlaygroundSquad. Degree in entertainment and game development.

    • A vocational university in Falun, Sweden. Here I have gained experience from personal tasks as well as game projects in teams.

  • Free standing courses

    • 2022 - 3D Data and Visualization in Archaeology and Cultural Heritage Management 15hp, Gothenburg University.

    • 2021 - 3D Game Development 7.5hp, University West.

    • 2021 - Fundamentals of Substance for Environment Art, CGMA

    • 2020 - 2D Animation 7.5hp, Uppsala University.

    • 2020 - Digital Images 7.5hp, Umeå University.

    • 2020 - Programming in C# 7.5hp, Malmö University.

    • 2016 - Web technology: Web Development 9hp, Kristianstad University.

  • 2011-2014 Game artist student at LBS Kungsbacka

    • An upper secondary school in Kungsbacka, Sweden. There I learned the basics in 3D and 2D game art.

 

Contact Info

Johan Handin

Mobile: +46 (0) 730 279 332

Email: j.m.handin@gmail.com

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Knowledge in following programs:

  • Maya

  • Zbrush

  • Mudbox

  • Substance Painter

  • Substance Designer

  • Unity

  • Unreal

  • GitHub

  • Photoshop

  • Adobe Animate

  • Adobe Dimension

  • Affinty Photos

I speak/read/write English and Swedish.

Got drivers license.

LinkedIn

Johan Handin          mobile: +(46) 730 279 332          email: j.m.handin@gmail.com